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First day with the new match simulator

Bubbles, FC Sunnyvale Developer 16 December 2013, 17:07

The day is finally here, now that we've released the most comprehensive update of Virtual Manager in many years.

We started executing league matches in the new simulator today at 10am GMT, and we've been monitoring the site and correcting minor errors throughout the day.

It's actually been surprisingly painless. Obviously, there will always be errors when you release such a large update, but there hasn't been any really serious issues, and they have been easy to fix.

This afternoon, match execution fell behind a little, but that was because we compressed a full day of matches into just 13 hours, today, so that we could be ready when the first matches started.

Fortunately, we have an additional server, and when we started that one up to help with match execution, things really started to fly. We have now almost caught up completely, despite the fact that we are still running a compressed schedule.

For the rest of the week we will be focussing on fixing all of the small bugs that inevitably crop up, as well as tweaking the match simulator and all of the new pages and features that came with it.