Sorry buddy but clearly you don't understand it as well as you think. Player value is directly linked to stat placement. If you can't control stat placement then you are producing players who are nowhere near as good as they could have been. If you're doing that then they obviously won't gain very much in value, and as others of same age/position/similar ability are trained properly, yours will start to lose value.FORTHEWIN wrote:Thank you, but tbh I understand the whole concept of training. I just thought that the better your training ground the better they train no matter what and there value should go up compared to if you just had lawn.
They will train better compared to lawn but if you're trying to make money by developing players and your strategy is to just hope they get enough stats in the right places, whilst training at a low intensity and not targetting the key stats then you've got no chance.
Like I said, you need to get trainers, learn the key stats and the activities that hit them, or you need to sell them all. Doing what you're doing long term will kill any value those players have.