Been looking for hours for 20 youth and outfield trainers there like looming rocking horse poo
Looking for good trainers
Posted in General
Yep, i've just done another 510 pages tonight and absolutely nothing
https://www.virtualmanager.com/forums/topics/795489-soger-du-personale-til-din-klub?page=1833#12581435
In Danish but just look for comments like 20-20-XX stuff like that you’ll get good trainers.
In Danish but just look for comments like 20-20-XX stuff like that you’ll get good trainers.
There is a shortage on 20xx20 trainers right now. Might be because of fewer created players, if you get a 20xx19 or opposite, you’re lucky
20x20 GK trainer
https://www.virtualmanager.com/employees/11697689
https://www.virtualmanager.com/employees/11697689
not sure if allowed - but if someone finds me a 20 x 20 (Outfield x youth) happy to buy them premium for a month
This issue is "on the to do list" up at VM HQ, however, at which place in the list it currently sits, and therefore what the timescale for attention is, I do not know.
Hopefully soon, = not being able to recruit the required staff shouldn't be this difficult in a game that should simply be fun to play, not this frustrating for no good reason.
Hopefully soon, = not being able to recruit the required staff shouldn't be this difficult in a game that should simply be fun to play, not this frustrating for no good reason.
20xx18
https://www.virtualmanager.com/employees/11702983
https://www.virtualmanager.com/employees/11703356
2019xx
https://www.virtualmanager.com/employees/11697917
xx2020
https://www.virtualmanager.com/employees/11703713
https://www.virtualmanager.com/employees/11703709
https://www.virtualmanager.com/employees/11682657
2020xx
https://www.virtualmanager.com/employees/11689856
18xx20
https://www.virtualmanager.com/employees/11702224
1920xx
https://www.virtualmanager.com/employees/11706088
19xx19
https://www.virtualmanager.com/employees/11702198
202018
https://www.virtualmanager.com/employees/11706077
https://www.virtualmanager.com/employees/11702983
https://www.virtualmanager.com/employees/11703356
2019xx
https://www.virtualmanager.com/employees/11697917
xx2020
https://www.virtualmanager.com/employees/11703713
https://www.virtualmanager.com/employees/11703709
https://www.virtualmanager.com/employees/11682657
2020xx
https://www.virtualmanager.com/employees/11689856
18xx20
https://www.virtualmanager.com/employees/11702224
1920xx
https://www.virtualmanager.com/employees/11706088
19xx19
https://www.virtualmanager.com/employees/11702198
202018
https://www.virtualmanager.com/employees/11706077
Well, this is a whole lot quicker than I had expected :
https://www.virtualmanager.com/blog/1093-sponsor-logos-and-easier-to-find-employees :
Easier to find good employees:
2.5 years ago we changed the chance that a retired player would be turned into an employee from 66% to 20%.
We did this to reduce the huge number of employees in the database, which at the time was close to 1.5 million. It was an absurdly high number that was far in excess of what is necessary.
The effect of the change has slowly taken hold in the years since, but it means that it has become somewhat more difficult to find good employees today.
We should have increased the generation of employee stats back then to compensate for the lower number. However, we've done that today, so that the employees' most important stats are quite a bit higher when they are created.
We have also forcibly retired almost 300,000 unemployed employees among the least capable aged 36 to 62.
We haven't touched the best employees, which means they will be easier to find.
These changes are meant as a quick-fix in order to remedy the situation right now and here, but it is still our intention to rewrite the employee system, which I have written about previously.
https://www.virtualmanager.com/blog/1093-sponsor-logos-and-easier-to-find-employees :
Easier to find good employees:
2.5 years ago we changed the chance that a retired player would be turned into an employee from 66% to 20%.
We did this to reduce the huge number of employees in the database, which at the time was close to 1.5 million. It was an absurdly high number that was far in excess of what is necessary.
The effect of the change has slowly taken hold in the years since, but it means that it has become somewhat more difficult to find good employees today.
We should have increased the generation of employee stats back then to compensate for the lower number. However, we've done that today, so that the employees' most important stats are quite a bit higher when they are created.
We have also forcibly retired almost 300,000 unemployed employees among the least capable aged 36 to 62.
We haven't touched the best employees, which means they will be easier to find.
These changes are meant as a quick-fix in order to remedy the situation right now and here, but it is still our intention to rewrite the employee system, which I have written about previously.