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What do YOU think we should work on?

Rasmus Rønn Nielsen, The Dudes 28 June 2010, 10:02

As you probably know we are currently making the finishing touches to our new improved tactics editor ([url=/forum/topics/751442]read more[/url]). A new threaded mail system allowing you to see all messages in contexts of an conversation, is also in the pipeline. Hopefully, both features will be done very soon. We'll let you know when we are ready to release these.

Therefore it is once again time for us to look ahead. What should we work on next? We're considering the following:

[b]Stadium editor[/b]
Design your own stadium by buying and placing everything from tribunes to hotdog stands.

[b]Stats reduction for old players[/b]
In the real world most players get slower and weaker as they age. Older players in Virtual Manager doesn't, which is why all the best players are around 35-37 years old. We want to fix this by reducing sats for older players - just like in the real world.

[b]More intelligent player wage requirements[/b]
We want to reduce the inflation in the game by making player wage requirements more intelligent and realistic. This will primarily hit the largest clubs, as they earn enormous amounts of Credits. With this change, players will be intelligent enough to notice if the club earns a lot of Credits, and require a higher salary (like in the real world).

[b]Varied careers[/b]
In Virtual Manager today, players' careers are extremely predictable. If a player trains well at 15, he is almost certain to be at the national team at 30. We want to remove this certainty, thus creating more surprises. Mediocre 22 year-olds might blossom at the age of 28 and vice versa.

([url=/forum/topics/739673]Read more about these features in this news post from May[/url])

The big question is now: What should we focus on first? What do YOU think? Please let us know by answering this one-question-survey:

[url=http://www.surveymonkey.com/s/T23KBTF]Go to survey now[/url]

Thanks :)