Hello all International users
A lot of managers care a great deal about training their players. Especially training the important attributes! At present time, I find that I have information, which I need to share with you all. I came across this information during a meeting, where we amongst other things discussed development of our crew-tools. During a break, we talked about players attributes. Here we received information, which was not ment for us crew members alone – which is the reason for this thread.
I do not believe that we as crew members should have access to information which are to be ours alone – we all need to play the game under the same conditions. So I share it with you now.
Here goes…
The following has been confirmed by Dennis (FC Sunnyvale – game developer).
The following 4 attributes can be trained as all other attributes, but they do not have direct effect on the field players perfomance on the pitch (explained below).
The following conserns goalkeepers (the above was only valid for field players).
The following has been confirmed by Dennis (FC Sunnyvale – game developer).
When a goalkeeper needs to stop a shot, whether or not he succeeds is decided by the following attributes:
Furthermore, the following three attributes can be trained as all other attributes, but they do not have direct effect on the goalkeepers perfomance on the pitch (explained below).
This information is not to be kept secret – please share.
Best regards
Bårdur
A lot of managers care a great deal about training their players. Especially training the important attributes! At present time, I find that I have information, which I need to share with you all. I came across this information during a meeting, where we amongst other things discussed development of our crew-tools. During a break, we talked about players attributes. Here we received information, which was not ment for us crew members alone – which is the reason for this thread.
I do not believe that we as crew members should have access to information which are to be ours alone – we all need to play the game under the same conditions. So I share it with you now.
Here goes…
The following has been confirmed by Dennis (FC Sunnyvale – game developer).
The following 4 attributes can be trained as all other attributes, but they do not have direct effect on the field players perfomance on the pitch (explained below).
- Marking
- Determination
- Morale and
- Jumping
The following conserns goalkeepers (the above was only valid for field players).
The following has been confirmed by Dennis (FC Sunnyvale – game developer).
When a goalkeeper needs to stop a shot, whether or not he succeeds is decided by the following attributes:
- 40 % Handling
- 40 % Reflexes
- 10 % In area og
- 10 % Aerial
Furthermore, the following three attributes can be trained as all other attributes, but they do not have direct effect on the goalkeepers perfomance on the pitch (explained below).
- Determination
- Morale and
- Jumping
This information is not to be kept secret – please share.
Best regards
Bårdur