I think being ad-free should be added to the cost and benefits of the existing premium.FC Sunnyvale wrote:In general, do you think it is a good idea to have some kind of ad-free subscription?
I don't think being ad-free is a particular selling point to me, I run ad-blockers everywhere, but I also wouldn't be offended if the price of premium is increased a little as part of offsetting your decision to move away from ads for as much revenue as possible (which I think is a completely valid - smart, even - decision).
That said, I think premium being ad-free should be intended as just another of many benefits, never really intended as a strong selling point- so "we try to treat our premium users great, so we won't show you ads" rather than "if you don't get premium you're going to have to suffer through a bunch of annoying ads". Not suggesting you were ever implying the latter, but it's a pretty prominent "dark" pattern for games.
I think it depends on how vital a part of the game you see it being- if it's gonna be fundamental then I definitely don't think it should be restricted, but if it's more of just a side-game that you can ignore if you're not interested in it then I think it makes sense to make it part of premium.FC Sunnyvale wrote:What do you say to the idea of letting youth squads become part of the subscription?
Since creating youth players is part of premium too it kind of makes sense for youth teams to also be, but if there won't be any way to keep youth moral up without the use of youth teams making it premium will make it hard for newer managers to experiment with youth.
One thing you might consider doing if you do make youth teams part of premium (or even if you don't) is to offset that by increasing the size of the stadium and level of the training ground you can have without premium. You can't really get too far without premium with the stadium and training grounds capped so low, so it might be a nice bone to toss to new managers to allow them to achieve something like single gold-star training and a 20k stadium without premium.
Similarly, allowing a small amount of staff without premium might be another way to make the game more playable without premium but still limiting things in such a way that people are likely to want to get premium.
Kind of answered this above, but I wouldn't buy just an ad-free subscription, though I don't think it should be separate from premium anyway. It should just be an additional feature of premium that increases the cost a little.FC Sunnyvale wrote:Do you think people will buy the ad-free subscription if it doesn't contain anything "extra"? Would you?
The immediate thing that jumps to mind is a stipend of VM tickets per month/year. Not enough to do something like ensure training for the entire duration, but enough so users can get a taste of how nice the assurances are and get a little safety from contract expiration, missed trainings, etc.FC Sunnyvale wrote:If you don't think that youth squads should be part of the ad-free subscription, do you have any ideas for other things we could add to the subscription instead?
Providing a small stipend like this is something I've seen work well for games with in-game purchases like tickets provide.
Other than that, I think premium should continue to receive a steady stream of quality of life improvements that aren't vital for game-play but which make things a little easier.
I have no idea what these may be but there are lots of little things that could be done in this area: maybe a first-come-first-served list that gets created each day automatically showing 20 available trainers with at least 20-20 in youth and keeper/outfield, maybe a list of 10 players currently on auction that have at least 15 bids, maybe a list of the top 10 most profitable trades of the day, etc. Not really vital stuff, just conveniences and interesting info.